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Marathon Rush

Bütün odan tek bir yarışta

LIVE’ına giren, yorum yapan, beğenen, takip eden ya da hediye gönderen herkes bir koşucuya dönüşür — 36 sevimli karakterden biri, üzerinde adıyla — ve kasaba, orman, dağ ve çölden geçen kilometrelerce kıvrımlı yolda dakikalarca herkesle yarışır. Beğeniler hızdır, her hediye gönderenin kendi koşucusunda bir hız patlamasıdır; yayın kamerası da lideri, grubu ve az önce hediye göndereni takip eder. Yerlerinize, hazır, tabanca, podyum — ardından yeni bir parkurda bir sonraki yarış.

80
koşucu aynı anda yolda
36
sevimli karakter
5 km
yol, bir düzine manzaradan geçerek
7
hediye gücü, hepsi yerde
Yerlerinize, hazır ve tabanca: bütün koşucular kasaba meydanında çizgide çömelmiş, ardından yola fırlıyorlar.

Nasıl oynanır

01

Herkes koşar

LIVE’ına giren, yorum yapan, beğenen, takip eden ya da hediye gönderen herkes bir koşucu alır — ayıdan tek boynuzlu ata 36 sevimli karakterden biri, üzerinde adıyla — ve hemen katılır: yarıştan önce meydanda, yarışın ortasında ise grubun en arkasında.

02

Bir beğeni bir sprinttir

Dokun, koşucun hızlansın; ayakları yolu döverek koşar. Her 25 beğeni kısa bir hamle için nitronu yakar. Bıraktığında kendi temposuna döner — gönderdiğin hiçbir şey boşa gitmez: yarışlar arasında gelenler bir sonraki starttan itibaren harcanır.

03

Gerçeği gibi bir start

Her yarıştan önce koşucular kasaba meydanına her yönden gelir ve kamera her birini adıyla çeker. Sonra hepsi start çizgisine dizilir, “On your marks!” ile çömelir, “Set!” ile doğrulur ve tabancayla fırlar.

04

Televizyon gibi çekilir

Bir yönetmen kameralar arasında geçiş yapar: liderin arkasından, grubun yanından, yola yakın alçaktan, manzaranın üzerinden bir dronla — asla ters yöne bakmadan. Şeritten önceki son saniyeler her zaman bitiş çizgisinden çekilir.

05

Hediyen kamerada

Her hediye kendi koşucunda yerde bir hız patlamasıdır ve bir bakışta ayırt edilir — turbo, sprint, alev ayakkabılar, roket ayakkabılar, şimşek bacaklar, kuyruklu yıldız hamlesi, gökkuşağı izli hiper hız — ve güç sürdükçe kamera sana gelir. Aynı anda gelen hediyeler sırayla gösterilir.

06

Takip için teşekkür

Her takip sesli olarak, adıyla, kendi sunucularımızda üretilen bir kadın sesiyle teşekkür alır — böylece OBS’e ve LIVE Studio’ya da ulaşır — ve takipçinin koşucusu nitrosunu yakar. İstersen ayarlardan adı çıkarabilir ya da tamamen kapatabilirsin.

07

Uzun bir yol, bir harita ve bir podyum

Kasaba, park, köy, orman, dağlar, nehir köprüleri ve çölden geçen kilometrelerce yol; her koşucunun bir nokta olduğu bir rota haritası, farklarıyla ilk beş ve sonunda madalyalı bir podyum. Ardından yeni bir parkurda bir sonraki yarış.

Bir hediye ne satın alır

Sunucunun ücretlendirdiği merdivenin aynısı. Bir basamağa yetmeyen hediye de yine bir şey satın alır.

  • ücretsiz
    Join, comment

    Yarışta, üzerinde adın olan bir koşucu

  • ücretsiz
    Like

    Sprint — ve her 25 beğeni nitronu yakar

  • ücretsiz
    Follow

    Nitro ve sesli olarak adınla bir teşekkür

  • 1–4 🪙
    Rose

    Turbo hamle — bir hız patlaması

  • 5–19 🪙
    Finger Heart

    Sprint — arkanda kalplerle daha hızlı bir patlama

  • 20–98 🪙
    Perfume

    Alev ayakkabılar — yanan ayak izleri bırak

  • 99–198 🪙
    Hand Hearts

    Roket ayakkabılar — tabanlarında jetler ve arkanda duman

  • 199–499 🪙
    Sunglasses

    Şimşek bacaklar — yol boyunca çatırdayan yıldırımlar

  • 500–999 🪙
    Money Gun

    Kuyruklu yıldız hamlesi — yerde alev alev bir kuyruk

  • 1,000+ 🪙
    Galaxy

    Hiper hız — gökkuşağı izi ve ardında görüntüler

Yayında nasıl görünüyor

Maketler değil, gerçek turlardan gerçek görüntüler.

Herkes geliyor
Herkes geliyor
Her koşucu meydana gelir, kamera adıyla çeker
Yeni bir takipçi
Yeni bir takipçi
Kendi koşucusunun üzerinde, sesli olarak adıyla teşekkür alıyor
Podyum
Podyum
Dereceleriyle bloklarda üç kişi, ardından bir sonraki yarış
TikGame paneli, Marathon Rush çalışıyor: bir yanda ayarlar, diğer yanda canlı önizleme
Marathon Rush oyununa geçtiğin, onu ayarladığın ve kimse izlemeden önce test hediyeleri gönderdiğin yer.

Aynı bağlantı, başka oyun

Oyun değiştirmek bir ayardır, yeni bir kurulum değil. İzleyicilerin hiçbir şeyi farklı yapmaz.

Hesap oluştur
Knockout Arena
Your chat, fighting each other

Anyone who chats, likes or gifts drops into the ring as a fighter with their own name above them. Bodies collide with real momentum, bullets are the only way out, and the most knockouts takes the round.

Gas or Crash
You drive. Your room decides how far you get

Every other game here is played by your viewers while you watch. In this one you are the driver: you steer an open-top off-road jeep down an endless, hilly road from your phone or your computer, and your room fights over how far you get. Every like is an arrow that knocks you back, and gifts throw you back harder — a bomb, a tornado, a Galaxy's meteor — while your fans carry you on with nitro, a tailwind, a rescue helicopter and a whale's wave. When big gifts from both sides land at once, their senders face off in a beam duel, and the winner takes the jeep. The score is how far you got.

Climb or Fall
You climb. Your room decides if you make it

Every other game here is played by your viewers while you watch. In this one you are the player: you run and jump your way up a mountain, from your phone or your computer, and everything your room sends is aimed at you. Likes blow wind across the cliff, a Rose sends a bird with the sender's face on it, a Galaxy brings a meteor down — and your fans fight back with balloons, shields, heart wings, a rescue helicopter and a rocket. Reach the flag and it counts as a win.

Tug of War
Your chat, pulling against itself

Comment or like and you're pulling — for whichever side is behind, so the two teams stay even without anyone picking one. A hundred people tapping is what actually moves the knot, not one person mashing harder. Six gift rungs buy six different kinds of leverage, from a grip that hauls on its own to a titan worth a dozen pairs of hands. Lose the pull and your side is walked backward off the edge of the boards.

Flappy Flock
Your chat, running out of fuel in public

Everyone watching gets a bird, and a like is the only input the game needs — the cheapest thing TikTok can send is the only thing it asks for. The bird flies itself and nothing can hit it; what a viewer owns is the fuel, and the tank empties every second whether they tap or not. Run dry and the bird drops out of the sky and sits on the ground until the next like lifts it — nobody is ever knocked out. Birds tire, too: the longer one stays up the heavier it gets, so even somebody tapping without pause comes down eventually and takes off again rested. There are no rounds: the flight runs as long as the stream does, and the board counts how much of it each person kept their bird in the air.

Team Clash
Your chat, split in two and pushing a line

Type a side's name in chat and your fighter spawns there and walks to the seam to fight whoever's opposite. Likes charge your team's shared nuke and fire your own fighter's next shot; a hundred and fifty of them and the whole team drops one on enemy territory. Gifts buy five ranged attacks, from a bullet spray up to a nuke that shoves the border itself. Whichever side is stronger at the seam pushes it back, so the score is ground you can see, not a number nobody reads.

Women vs Men
The oldest argument your room has

One word in chat puts a viewer on a side and their own face in its crowd, and from then on every like they send pushes the line between the two — heard from their side of the room and seen rising off their face. Each side ranks its own pushers, the whistle names each side's MVP, and three minutes decides it, unless one side is pushed clean off the screen first.

The Pit
Your chat, in the yard, fighting for it

A like costs nothing and puts you in the pit as a bare convict; a gift climbs you up a seven-rung ladder priced off the gift's own coins, so a rung really is as much stronger as it is dearer — from bare fists to a club, a bow, a rifle, and a knight in full plate at the top. Two of the seven shoot instead of swinging, and closing the distance on them is how the fighters below them answer back. Likes bank punches rather than throwing them on the spot — a swing is an animation with a real wind-up, so a like adds to what the next blow carries, and it lands on the frame the fist or the arrow actually arrives. Nobody stands still waiting to be tapped for: fighters close, circle, give ground and trade on their own. There are no rounds — the yard opens with the stream and never closes. Going down costs you the costume, not your evening: three seconds later your next like puts you back in as a convict, or a gift brings you back at once and re-arms you on the way.

Blockfall
The whole room against one wall

No sides and no duel: everybody who likes gets a rocket on the deck and the room shoots the same wall together. It comes down a row at a time and a round is only over when the last block of it is gone, so the finish line is real — and the next round's blocks are tougher, in new colours, against a new sky. Likes are the ammunition and they are paced rather than dumped, so a viewer tapping without pause fires without pause. Gifts buy ten seconds of being a different gun, and each rung answers a different problem the wall is giving you — never just a bigger number.

Food Chain
Your chat, eating each other

Everyone who plays gets a fish carrying their own profile picture. A like feeds it and it shrinks every second whether you tap or not, so the tank is a live readout of who is still playing. A gift does something else entirely: it enrages your fish. It goes red, outswims everything calm in the water, stops being afraid of anything and tears lumps out of whatever it catches. Bitten down to nothing, a fish is swallowed and comes straight back as a minnow — nobody is ever out.

Plinko
The middle pays 20. The edges pay 5,000.

A like drops a chip with your face on it, and it falls twelve rows of pegs to whichever bucket it bounces into. The middle is where a chip most wants to land and it pays 20; the two outside buckets pay 5,000 and almost nothing gets there. Tapping harder does not send more chips — it sends heavier ones, and the number on a chip's face is what your tapping is worth when it lands. A gift does the one thing effort cannot: it decides which part of the board your chips are allowed to fall into.

Boss Fight
The whole room against one thing

Every other game here splits your chat. This one puts all of it on the same side. Everyone who taps is in the ring — no seats, no waiting — a like throws a blow, and one shared health bar says how it is going, the same picture at eight viewers and at six hundred. The boss sweeps the ring and kills whoever it hits; tap again and you are back in. Put it down and a bigger one walks in, for as long as you are live.

Warband
Your chat, fighting as two armies

A hundred soldiers, fifty a side. Like and yours runs onto the field with a sword; keep tapping and it swings four times harder than one nobody is playing. A gift arms it instead: an archer, a wizard, and a king at the top, and anything too small to climb a rung sends your soldier into a rage instead. Knocked down, it is back in seconds on the same side with everything it earned. Most kills takes the field, and the three who did the most are named on it. Switch one setting and the room picks its own sides by typing a word — two named armies, and no even-ing up.

Marathon Rush — TikGame