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Model and sound credits

Last updated 22 October 2026

Some of the cars, places and sounds in our games were made by other people and shared under Creative Commons Attribution licences, which let us use them, on a stream and commercially, as long as the people who made them are credited. Here they all are, with what we changed. Work in the public domain (CC0) needs no credit and is not listed.

3D models

  • Vaz 2107 — Ford mondeo
    CC BY 4.0 · Nitro Rush · source
    Modified for TikGame: converted to game-ready levels of detail, repainted with a neutral base colour, wheels separated from the body, hidden geometry removed, and every maker's badge, logo and number plate text removed. VAZ badge and boot lettering removed.
  • Mercedes Benz G-class W263 — Lexyc16
    CC BY 4.0 · Nitro Rush · source
    Modified for TikGame: converted to game-ready levels of detail, repainted with a neutral base colour, wheels separated from the body, hidden geometry removed, and every maker's badge, logo and number plate text removed. Three-pointed star badges removed from the grille, spare-wheel cover and wheels.
  • Porsche 911 (930) Turbo 1975 — Lexyc16
    CC BY 4.0 · Nitro Rush · source
    Modified for TikGame: converted to game-ready levels of detail, repainted with a neutral base colour, wheels separated from the body, hidden geometry removed, and every maker's badge, logo and number plate text removed. Porsche script and crest geometry removed.
  • Volga Gaz 3110 LOW POLY — Royd45
    CC BY 4.0 · Nitro Rush · source
    Modified for TikGame: converted to game-ready levels of detail, repainted with a neutral base colour, wheels separated from the body, hidden geometry removed, and every maker's badge, logo and number plate text removed. Winged GAZ emblem removed and the grille redrawn with plain bars.
  • low-poly ZAZ-968 — D_U
    CC BY 4.0 · Nitro Rush · source
    Modified for TikGame: converted to game-ready levels of detail, repainted with a neutral base colour, wheels separated from the body, hidden geometry removed, and every maker's badge, logo and number plate text removed.
  • [FREE] BMW M3 E30 — Martin Trafas
    CC BY 4.0 · Nitro Rush · source
    Modified for TikGame: converted to game-ready levels of detail, repainted with a neutral base colour, wheels separated from the body, hidden geometry removed, and every maker's badge, logo and number plate text removed. BMW roundels, M badges and emblems removed (bonnet, boot, grille, wheel caps).
  • vaz 2106 — mirvaliyev_3d
    CC BY 4.0 · Nitro Rush · source
    Modified for TikGame: converted to game-ready levels of detail, repainted with a neutral base colour, wheels separated from the body, hidden geometry removed, and every maker's badge, logo and number plate text removed. VAZ badge removed.
  • VAZ 2101 — Javkal
    CC BY 4.0 · Nitro Rush · source
    Modified for TikGame: converted to game-ready levels of detail, repainted with a neutral base colour, wheels separated from the body, hidden geometry removed, and every maker's badge, logo and number plate text removed. The VAZ badge painted out of the texture; the original rust texture is kept.
  • Low-poly tractor — JUFF
    CC BY 4.0 · Nitro Rush · source
    Modified for TikGame: converted to game-ready levels of detail, repainted with a neutral base colour, wheels separated from the body, hidden geometry removed, and every maker's badge, logo and number plate text removed. The tractor's body is unchanged apart from the above.
  • Eric Rigged 001 - Rigged 3D Business Man — Renderpeople
    CC BY 4.0 · Nitro Rush · source
    Modified for TikGame: posed seated at a steering wheel with both hands on it, the legs below the knees removed, reduced to 3,000 and 600 triangles, the colour map reduced to 512 px and the normal map and rig left out; drawn as a car's driver.
  • Nathan Animated 003 - Walking 3D Man — Renderpeople
    CC BY 4.0 · Nitro Rush · source
    Modified for TikGame: posed seated at a steering wheel with both hands on it, the legs below the knees removed, reduced to 3,000 and 600 triangles, the colour map reduced to 512 px and the normal map and rig left out; drawn as a car's driver.
  • Manuel Animated 001 - 3D Dancing Man — Renderpeople
    CC BY 4.0 · Nitro Rush · source
    Modified for TikGame: posed seated at a steering wheel with both hands on it, the legs below the knees removed, reduced to 3,000 and 600 triangles, the colour map reduced to 512 px and the normal map and rig left out; drawn as a car's driver.
  • Old battle arena — Rixael
    CC BY 4.0 · Boss Fight · source
  • The Prison — Veterock
    CC BY 4.0 · The Pit · source

Sound recordings

  • USAT BOMB.wav — sandyrb
    CC BY 4.0 · Nitro Rush · source
    Edited: 0-3.2 s of the original; faded in and out; high-passed at 45 Hz; mono (channels averaged); resampled to 44.1 kHz, DC removed, level set by role, encoded MP3 VBR -q:a 2.
  • Fire - Effects - Impacts - Complex 04 — GregorQuendel
    CC BY 4.0 · Nitro Rush · source
    Edited: 0-3 s of the original; faded in and out; high-passed at 60 Hz; mono (channels averaged); resampled to 44.1 kHz, DC removed, level set by role, encoded MP3 VBR -q:a 2.
  • Henkilöauto, kaasutus / A car revving, Lada 1500 Combi, a 1981 model — YleArkisto
    CC BY 4.0 · Nitro Rush · source
    Edited: cut into 56 pieces (0.5-1.5 s) where the engine's firing frequency could be tracked, each labelled every 5 ms with that frequency, its phase and its load; levelled per piece by load; the other recordings (renault) equalised toward the first's third-octave balance (63 Hz to 10 kHz, within 6 dB); mono (channels averaged), resampled to 44.1 kHz, DC removed, encoded MP3 VBR -q:a 2; played back as overlapping grains, each at 0.75 to 1.3 times its recorded speed.
  • CivicSI.Accelerating.Garage.wav — rfhache
    CC BY 4.0 · Nitro Rush · source
    Edited: cut into 42 pieces (0.2-1.5 s) where the engine's firing frequency could be tracked, each labelled every 5 ms with that frequency, its phase and its load; levelled per piece by load; mono (channels averaged), resampled to 44.1 kHz, DC removed, encoded MP3 VBR -q:a 2; played back as overlapping grains, each at 0.75 to 1.3 times its recorded speed.
  • vehicle car porsche 911 revving engine motor boxer — jerry.berumen
    CC BY 4.0 · Nitro Rush · source
    Edited: cut into 60 pieces (0.1-1.5 s) where the engine's firing frequency could be tracked, each labelled every 5 ms with that frequency, its phase and its load; levelled per piece by load; the other recordings (civic, renault) equalised toward the first's third-octave balance (63 Hz to 10 kHz, within 6 dB); mono (channels averaged), resampled to 44.1 kHz, DC removed, encoded MP3 VBR -q:a 2; played back as overlapping grains, each at 0.75 to 1.3 times its recorded speed.

Music

The songs a game can play are credited on the music credits page.

The licences

Creative Commons Attribution 4.0: creativecommons.org/licenses/by/4.0. We changed the models so they run in a browser (fewer polygons, repainted, badges and lettering removed) and cut and levelled the recordings. Nobody credited here endorses TikGame.

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Model and sound credits — TikGame